![]() The buff is always applied, even when invincible. ![]() When a player enters the mob's aggro range, the mob attacks and applies one stack of the "Corruption" debuff, killing itself in the process. ![]() 180 seconds have passed since the invasion began on Slayer difficulty or 300 seconds on other difficulties, AND.During an invasion, a new mob, the Corrupted Mephit, now spawns in every corridor and applies a stacking debuff to the first player passing it.This mob only spawns into Corrupted Dungeons after an invasion has gone on for some time, as the intention is to improve the quality of PvP by avoiding prolonged fights, and not to interfere with players who attempt to escape immediately. The goal is to still allow for a few disengages to change abilities, adjust tactics, and not have the fight narrowed to one single encounter, while also adding a penalty if players keep continuously resetting. hit-and-run strategies where players run from fights indefinitely to reset cooldowns and switch abilities), a new mob has been introduced to Corrupted Dungeons. Tier of the map a T6 map has a very high chance for T4, T5 and T6 items (also possible to get T7 and T8s but pretty low)Ī T7 map has a very high chance for T5 T6 and some T7 (T7 just become more common but nor guaranteed)Ī t8 map has a very high chance for T6 and some T7s (T7 are not so uncommon, T8s are quite inconsistent but you get the most of them compared to all other map tiers) and Fame is the highest out of all dungeon tiers. The dungeon maps can be flat or enchanted and can be dropped by mobs. Randomized Dungeons can be found in the open world or summoned in the open world using dungeon maps. Randomized Dungeons have fixed and mobile spawning locations and are primarily designed for groups of 3-5 players. Raid Dungeons content is designed for 6+ players.Large Group Dungeons (Avalonian Dungeons) content is designed for 20 players.Group Dungeons content is designed for 3-5 players.Solo Dungeons content is designed for 1-2 players.This also increases the loot found in dungeon chests.Ĭlassic Dungeons have fixed locations on the map and are designed for various size groups: ![]() These maps also can be found enchanted, which increase the chances that a mob drops better loot. The maps can be found in regular dungeons. Open World Dungeons can be further classified into Classic Dungeons and Randomized Dungeons.ĭungeons can be easily found by finding or purchasing a Dungeon Map.
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